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Python新手实现2048小游戏

来源:意题教育
 接触 Python 不久,看到很多人写2048,自己也捣鼓了一个,主要是熟悉Python语法。

程序使用Python3 写的,代码150行左右,基于控制台,方向键使用输入字符模拟。

演示图片

2048.py

# -*- coding:UTF-8 -*-
#! /usr/bin/python3
 
import random
 
v = [[0, 0, 0, 0],
 [0, 0, 0, 0],
 [0, 0, 0, 0],
 [0, 0, 0, 0]]
 
def display(v, score):
 '''显示界面
 
 '''
 print('{0:4} {1:4} {2:4} {3:4}'.format(v[0][0], v[0][1], v[0][2], v[0][3]))
 print('{0:4} {1:4} {2:4} {3:4}'.format(v[1][0], v[1][1], v[1][2], v[1][3]))
 print('{0:4} {1:4} {2:4} {3:4}'.format(v[2][0], v[2][1], v[2][2], v[2][3]))
 print('{0:4} {1:4} {2:4} {3:4}'.format(v[3][0], v[3][1], v[3][2], v[3][3]), ' Total score: ', score)
 
def init(v):
 '''随机分布网格值
 
 '''
 for i in range(4):
 v[i] = [random.choice([0, 0, 0, 2, 2, 4]) for x in range(4)]
 
def align(vList, direction):
 '''对齐非零的数字
 
 direction == 'left':向左对齐,例如[8,0,0,2]左对齐后[8,2,0,0]
 direction == 'right':向右对齐,例如[8,0,0,2]右对齐后[0,0,8,2]
 '''
 
 # 移除列表中的0
 for i in range(vList.count(0)):
 vList.remove(0)
 # 被移除的0
 zeros = [0 for x in range(4 - len(vList))]
 # 在非0数字的一侧补充0
 if direction == 'left':
 vList.extend(zeros)
 else:
 vList[:0] = zeros
 
def addSame(vList, direction):
 '''在列表查找相同且相邻的数字相加, 找到符合条件的返回True,否则返回False,同时还返回增加的分数
 
 direction == 'left':从右向左查找,找到相同且相邻的两个数字,左侧数字翻倍,右侧数字置0
 direction == 'right':从左向右查找,找到相同且相邻的两个数字,右侧数字翻倍,左侧数字置0
 '''
 score = 0
 if direction == 'left':
 for i in [0, 1, 2]:
 if vList[i] == vList[i+1] != 0: 
 vList[i] *= 2
 vList[i+1] = 0
 score += vList[i]
 return {'bool':True, 'score':score}
 else:
 for i in [3, 2, 1]:
 if vList[i] == vList[i-1] != 0:
 vList[i-1] *= 2
 vList[i] = 0
 score += vList[i-1]
 return {'bool':True, 'score':score}
 return {'bool':False, 'score':score}
 
def handle(vList, direction):
 '''处理一行(列)中的数据,得到最终的该行(列)的数字状态值, 返回得分
 
 vList: 列表结构,存储了一行(列)中的数据
 direction: 移动方向,向上和向左都使用方向'left',向右和向下都使用'right'
 '''
 totalScore = 0
 align(vList, direction)
 result = addSame(vList, direction)
 while result['bool'] == True:
 totalScore += result['score']
 align(vList, direction)
 result = addSame(vList, direction)
 return totalScore
 
 
def operation(v):
 '''根据移动方向重新计算矩阵状态值,并记录得分
 '''
 totalScore = 0
 gameOver = False
 direction = 'left'
 op = input('operator:')
 if op in ['a', 'A']: # 向左移动
 direction = 'left'
 for row in range(4):
 totalScore += handle(v[row], direction)
 elif op in ['d', 'D']: # 向右移动
 direction = 'right'
 for row in range(4):
 totalScore += handle(v[row], direction)
 elif op in ['w', 'W']: # 向上移动
 direction = 'left'
 for col in range(4):
 # 将矩阵中一列复制到一个列表中然后处理
 vList = [v[row][col] for row in range(4)]
 totalScore += handle(vList, direction)
 # 从处理后的列表中的数字覆盖原来矩阵中的值
 for row in range(4):
 v[row][col] = vList[row]
 elif op in ['s', 'S']: # 向下移动
 direction = 'right'
 for col in range(4):
 # 同上
 vList = [v[row][col] for row in range(4)]
 totalScore += handle(vList, direction)
 for row in range(4):
 v[row][col] = vList[row]
 else:
 print('Invalid input, please enter a charactor in [W, S, A, D] or the lower')
 return {'gameOver':gameOver, 'score':totalScore}
 
 # 统计空白区域数目 N
 N = 0
 for q in v:
 N += q.count(0)
 # 不存在剩余的空白区域时,游戏结束
 if N == 0:
 gameOver = True
 return {'gameOver':gameOver, 'score':totalScore}
 
 # 按2和4出现的几率为3/1来产生随机数2和4
 num = random.choice([2, 2, 2, 4]) 
 # 产生随机数k,上一步产生的2或4将被填到第k个空白区域
 k = random.randrange(1, N+1)
 n = 0
 for i in range(4):
 for j in range(4):
 if v[i][j] == 0:
 n += 1
 if n == k:
 v[i][j] = num
 break
 
 return {'gameOver':gameOver, 'score':totalScore}
 
init(v)
score = 0
print('Input:W(Up) S(Down) A(Left) D(Right), press .')
while True:
 display(v, score)
 result = operation(v)
 if result['gameOver'] == True:
 print('Game Over, You failed!')
 print('Your total score:', score)
 else:
 score += result['score']
 if score >= 2048:
 print('Game Over, You Win!!!')
 print('Your total score:', score)

以上所述就是本文给大家分享的全部代码了,希望能够对大家学习Python有所帮助。

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